Add a Section property to all pins, and apply the same value used in the Pin Group property to each pin's Section property.
Assign a Terminal Order from 1 to 10, starting with Power. Power should be Terminal Order 1, and Ground should be last, Terminal Order 10. For Orientation, set Power to "Top" and Ground to "Bottom." For the remaining sections/groups, you may decide the Terminal Order and Orientation yourself. For Orientation, distribute them between "Left" and "Right" — don't put everything on one side. Each group/section should have a different orientation.
I’ll consolidate the pins into broader functional groups, mirror each Pin Group into Section, assign group-level order with Power = 1 and Ground = 10, and alternate the remaining groups between Left and Right.
Verified all 20 unique ball numbers from A1 through E4 are present exactly once.
Verified every terminal has Pin Group, Section, Terminal Order, and Pin Orientation.
Preserved pin numbers/names, pin types, symbol positions, footprint assets/mappings, and unrelated properties.
No blocked or uncertain items.Updated all 20 pins into broader groups: Power, Ground, Digital, Control, Analog, and NC. Section matches Pin Group on every pin; Power is order 1/Top, Ground is order 10/Bottom, and remaining groups alternate between Left and Right with no duplicated pins.