#include <LiquidCrystal.h>
// Initialize the library with the numbers of the interface pins
LiquidCrystal lcd(U6: D3, U6: D4, U6: D2, U6: A0, U6: A1, U6: A2, U6: A3, U6: A4, U6: A5, U6: A6, U6: A7);
void setup() {
// Set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("Hello, World!");
}
void loop() {
// Turn the cursor on, after two seconds, then off:
lcd.cursor();
delay(2000);
lcd.noCursor();
delay(2000);
}
//
// This is where you can create powerful part automations like resistors that tell you when too much current is flowing through them