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Welcome to Flux

Treat Flux like your intern. Tell it what you'd like to build and it'll get to work. You can also ask it questions, brainstorm ideas, and teach it your preferences. Learn More

Explain project
Write a project description
Find schematic issues
Create a test plan
Simulate a circuit
Prepare for Manufacturing
Component Selection Workflow
New Subsystem Wizard
HOLES
5V+
DOWN
HOLES
HOLES
LEFT
HOLES
START
RIGHT
SELECT
A
UP
B
5V+
5V+
5V+
R1
Resistance
1kΩ
U1
DATA
R8
Resistance
1kΩ
R4
Resistance
1kΩ
LATCH
LATCH
R10
Resistance
3.6kΩ
R6
Resistance
1kΩ
CLOCK
LATCH
DATA
R2
Resistance
1kΩ
R5
Resistance
1kΩ
CLOCK
DATA
R3
Resistance
1kΩ
R7
Resistance
1kΩ
R11
Resistance
4.7kΩ
DATA
R9
Resistance
3.6kΩ
CLOCK
R3
Resistance
1kΩ
R9
Resistance
3.6kΩ
L1
R2
Resistance
1kΩ
R11
Resistance
4.7kΩ
D1
R4
Resistance
1kΩ
R6
Resistance
1kΩ
R7
Resistance
1kΩ
R1
Resistance
1kΩ
R5
Resistance
1kΩ
D1
R10
Resistance
3.6kΩ
D2
NES OUT
R8
Resistance
1kΩ
NES IN
D2

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Documents

    Documents are markdown text files which describe project goals, capture details, or even simulation outputs.

    Assets

    NES_ADAPT_CONTROLLER.png

    NES_ADAPT_CONTROLLER.png

    NES_ADAPT_CONTROLLERThumbnail
    691137710002 (rev1).stp

    691137710002 (rev1).stp

    691137710002 (rev1)3D Model
    svg

    footprint_pad.svg

    footprint_pad

    NES Breakout Controller

    NES Breakout Controller thumbnail
    A NES fight stick/arcade button breakout board with uni-tap NES controller passthrough.
    The passthrough NES input will merge button presses with the boards, enabling gamers to daisy-chain controllers into one singular output.
    This is useful for both building arcade style fight sticks as well as accessibility devices.

    Properties

    Properties describe core aspects of the project.

    Pricing & Availability

    Distributor

    Qty 1

    Controls