Minecraft Lantern PCB

I selected the main parts and recorded the power budget/charger settings in Design Notes. Next I’m adding the schematic components and wiring the charger, battery switch, and LED branches.
Blocked because your account currently has no available ACUs, so AI execution is paused.
Accomplished so far: I created the project spec, design notes/power budget, set project metadata, added the USB-C rechargeable 1S LiPo charger architecture, and wired the main schematic blocks: TP4056 charger, USB-C CC pull-downs, JST battery connector, on/off switch, 6 warm-white LEDs with 330Ω resistors, bypass capacitors, and M2 mounting holes. See Project Specification and Design Notes.
Open items:
  • Run schematic ERC/design review and clean remaining issues.
  • Improve schematic visual placement/wire geometry.
  • Create the ≤60×60 mm PCB layout, place/rout components, add labels, and run DRC.
  • Generate Gerbers/BOM/pick-and-place after checks pass.
Suggested next steps once ACUs are available:
  1. Resume with schematic review and cleanup.
  2. Proceed to PCB placement for the 60×60 mm board.
  3. Route the board and run DRC.
  4. Export manufacturing files.
Check ERC issues
Place PCB components
Clean schematic layout
Add silkscreen labels
Export manufacturing files
U1
U1 BAT - C2 P1
U1 BAT - C2 P1
R2 P2 - D2 A
U1 PROG - R7 P1
R4 P2 - D4 A
R5 P2 - D5 A
R5 P2 - D5 A
J1 CC2 - R9 P1
SW1 1 - R1 P1
SW1 1 - R1 P1
R2 P2 - D2 A
SW1 1 - R1 P1
J1 VBUS - U1 VCC
U1 PROG - R7 P1
SW1 1 - R1 P1
J1 CC1 - R8 P1
J1 CC2 - R9 P1
R3 P2 - D3 A
SW1 1 - R1 P1
J1 VBUS - U1 VCC
J1 CC1 - R8 P1
SW1 1 - R1 P1
U1 CE - C1 P1
R1 P2 - D1 A
J1 VBUS - J1 VBUS
J1 VBUS - J1 VBUS
R3 P2 - D3 A
R6 P2 - D6 A
R1 P2 - D1 A
U1 CE - C1 P1
U1 BAT - C2 P1
R4 P2 - D4 A
SW1 1 - R1 P1
R6 P2 - D6 A
U1 BAT - C2 P1
U1 STDBY - R7 P2
MH1
U1 STDBY - R7 P2
U1 STDBY - R7 P2
SW1
R1
Resistance
330Ω
J1 GND - J1 GND
R9
Resistance
5.1kΩ
D3
U1 STDBY - R7 P2
D6
R7
Resistance
10kΩ
R2
Resistance
330Ω
U1 STDBY - R7 P2
D5
R4
Resistance
330Ω
U1 STDBY - R7 P2
R6
Resistance
330Ω
J1 GND - J1 GND
R5
Resistance
330Ω
U1 EP - U1 TEMP
J1 20 - U1 GND
MH3
J2
R3
Resistance
330Ω
U1 STDBY - R7 P2
U1 STDBY - R7 P2
R8
Resistance
5.1kΩ
MH4
U1 STDBY - R7 P2
C2
Capacitance
10uF
D1
J1 GND - J1 17
C1
Capacitance
10uF
J1
GND
MH2
U1 STDBY - R7 P2
U1 STDBY - R7 P2
U1 STDBY - R7 P2
D4
U1 EP - U1 TEMP
D2
J1 GND - J1 17
J1 20 - U1 GND
U1 STDBY - R7 P2

Refine this doc
Ask about this doc
Project Specification
Project Overview
Status: Draft
Design a compact rechargeable warm-white LED PCB for a Minecraft-style lantern replica. The PCB must fit inside a 3D-printed cubic housing with a maximum board size of 60 mm × 60 mm and prioritize simple assembly, clean routing, and reliable low-heat operation.
Intended Use
  • Decorative lantern replica installed inside a 3D-printed diffuser/housing.
  • Prototype / hobby build for a student or beginner.
  • Intended to run from a single-cell LiPo or protected 18650 battery and recharge from USB-C.
What the Device Should Do
  • Provide warm-white internal illumination through diffusers.
  • Turn fully on/off with a physical switch.
  • Recharge the single-cell battery from USB-C.
  • Fit inside a 60 mm cubic enclosure with mounting holes.
  • Be straightforward to hand solder and inspect.
Main Features
  • 6 warm-white LEDs arranged around the board for even glow.
  • Individual LED current-limiting resistors.
  • USB-C 5 V input with single-cell Li-ion/LiPo charger.
  • JST battery connector for a protected 1S LiPo/18650 pack.
  • Main on/off slide or rocker switch.
  • Mounting holes for standoffs.
  • Clear silkscreen labels for USB, battery polarity, switch, LED polarity, and mounting orientation.
System Architecture

Diagram


USB-C 5 V input 1S Li-ion/LiPo charger 1S protected battery via JST Main ON/OFF switch Switched battery rail 6x warm-white LEDs + series resistors
Hardware Subsystems
Power and Charging
  • USB-C connector provides 5 V input using standard CC pull-down resistors.
  • A single-cell Li-ion/LiPo charger IC charges the battery at a conservative current suitable for small packs.
  • Battery connects through a JST-style 2-pin connector.
  • The first version uses a protected battery pack or protected 18650 cell; the board does not provide cell-protection cutoff by itself unless a protected battery is used.
Lighting
  • 6 warm-white LEDs are driven directly from the switched battery rail through one resistor per LED.
  • Target LED current: about 2–5 mA each for low heat and long runtime.
  • LED resistor value target: around 220–470 Ω depending on selected LED forward voltage and desired brightness.
User Interface
  • One physical on/off switch disconnects LED load from the battery rail.
  • No MCU, no 555 timer, and no debounce circuit in v1; debounce is unnecessary for a direct power switch.
Mechanical
  • Board max: 60 mm × 60 mm.
  • Target board: 2-layer PCB for easy routing and ground pour.
  • Mounting holes near corners, kept clear of enclosure walls and copper where needed.
Interfaces and Connections
  • USB-C receptacle: 5 V charging input only, no data.
  • Battery connector: 2-pin JST-compatible connector, BAT+ and BAT-.
  • Switch: switched battery positive to LED rail.
  • LEDs: local series resistors connected from switched rail to LED strings/individual LEDs.
Power and Runtime Expectations
  • Power source: 1S LiPo / protected 18650, nominal 3.7 V, 4.2 V full, about 3.0 V depleted.
  • USB-C input: 5 V charging only.
  • Expected active load with 6 LEDs at ~3 mA each: ~18 mA LED current.
  • Runtime example: 500 mAh cell / 18 mA ≈ 27 h ideal; practical runtime lower due to LED voltage/current variation and chosen brightness.
Power Tree and Power Budget

Diagram


USB-C 5 V 1S Li-ion charger Battery rail 3.0-4.2 V Protected node_1S cell ON/OFF switch LED switched rail LED1 + R1 LED2 + R2 LED3 + R3 LED4 + R4 LED5 + R5 LED6 + R6

Table


RailLoadTypicalPeak / Design Margin
Switched battery rail6 warm-white LEDs at ~2–5 mA each~18 mA target30 mA if set to 5 mA each
USB 5 V inputCharger inputdepends on charge settingtarget ≤500 mA
Battery railCharger standby + LEDs when onLED currentuse protected cell/connector rated ≥1 A
Manufacturing and Assembly Expectations
  • Beginner-friendly: prefer larger SMD footprints where possible (0805 passives, hand-solderable connectors/switches) or through-hole LEDs if selected.
  • 2-layer PCB.
  • Gerbers, BOM, and pick-and-place should be generated after DRC is clean.
  • LCSC/DigiKey links should be verified before final manufacturing export.
Firmware-Relevant Hardware Requirements
  • No firmware for v1.
  • Optional future revision could add an ATTiny or 555 timer for soft fade/flicker.
Physical Design Expectations
  • Max 60 mm × 60 mm board.
  • LEDs distributed around the perimeter or symmetric pattern for even diffuser illumination.
  • USB-C and switch placed where the enclosure exposes them.
  • Battery connector accessible for assembly.
  • Mounting holes near corners with silkscreen labels.
Important Design Decisions
  • Use a minimal direct LED-drive architecture instead of MCU or 555 timer for first revision.
  • Use individual LED resistors instead of shared resistors for brightness consistency and robustness.
  • Use USB-C charging for convenience but keep the LED circuit battery-powered and simple.
  • Assume the battery includes protection unless a dedicated protection IC is later requested.
Assumptions
  • User wants the simplest reliable first version, not soft fade/flicker.
  • 6 LEDs is a good midpoint between the requested 4–8 LEDs.
  • Warm-white LEDs are low-current decorative indicators, not high-power lighting LEDs.
  • Enclosure access openings for USB-C and switch are not yet fixed, so final placement may need mechanical adjustment.
Change Notes
  • Initial specification created from pasted requirements on 2026-07-22.
  • Project Overview

  • Intended Use

  • What the Device Should Do

  • Main Features

  • System Architecture

  • Hardware Subsystems

  • Power and Charging

  • Lighting

  • User Interface

  • Mechanical

  • Interfaces and Connections

  • Power and Runtime Expectations

  • Power Tree and Power Budget

  • Manufacturing and Assembly Expectations

  • Firmware-Relevant Hardware Requirements

  • Physical Design Expectations

  • Important Design Decisions

  • Assumptions

  • Change Notes

Assets

No assets added.

Minecraft Lantern LED PCB

Minecraft Lantern LED PCB thumbnail
Compact ≤60×60 mm rechargeable warm-white LED PCB for a Minecraft-style lantern replica, designed for a 3D-printed cubic housing with beginner-friendly assembly.

Properties

3.7

V

LED Lighting

LiPo Battery

Max 60x60mm, 2-layer PCB, beginner-friendly hand assembly

On/Off Switch

Pricing & Availability

Distributor

Qty 1

Arrow

$0.06–$0.11

HQonline

$0.31

LCSC

$0.93

Mouser

$0.11

Verical

$0.04–$4.14

Controls