Understood: convert to ESP32‑S3 with HDMI (audio) and 4x USB‑A, remove VGA/PS/2, upgrade power.
Status
I attempted to create and start the execution plan, and to directly apply edits, but the project action executor temporarily failed. I’ve prepared the exact change set and part selections and will retry execution. If it doesn’t clear shortly, I’ll break the edits into smaller batches to ensure progress.
USB D+/D‑ ESD (≤1 pF per line per KB guidance): TPD2EUSB30A
4× USB‑A connectors: will add next (library search transient)
Power/PD
USB‑C PD sink (5 V up to 3 A, scalable): STUSB4500QTR
Replace LDO with a 3.3 V buck (to be added after connectors)
Project metadata
Update description to “Bredevs Retro Game Console ESP32 — ESP32‑S3 with HDMI (audio) + 4× USB‑A; replaces VGA/PS2; PD‑powered; microSD + audio amp retained.”
Notes honoring best practices
USB ESD: use bidirectional TVS with capacitance below 1 pF per line; hence TPD2EUSB30A.
PD scalability: PD sink selected to support higher power profiles if needed later.
Next
I’ll retry applying the batch now. If the system still blocks edits, I’ll push them in smaller chunks starting with removing VGA/KeyBoard/Mouse and adding ESP32‑S3‑WROOM‑1‑N16R8. You don’t need to do anything; I’ll report as soon as the edits land.
Documents are markdown text files which describe project goals, capture details, or even simulation outputs.
Assets
ESP32 x86 PC image.png
ESP32 x86 PC imageThumbnail
ESP32 Bredevs
A self-contained “retro PC” platform built around the ESP32, exposing classic PC-style IO: VGA video, PS/2 keyboard/mouse, audio-out to an onboard speaker, microSD storage, plus USB-C for power and USB-UART for programming/debug.