• Terminal
    Terminal
    An electrical connector acting as reusable interface to a conductor and creating a point where external circuits can be connected.
  • Ground
    A common return path for electric current. Commonly known as ground.
  • Net Portal
    A net identifier used to create connectivity to other Net Portal with the same designator. #portal
  • Power Net Portal
    Power net portal is a special schematic object used to define a power or ground net. Power ports allow you to conveniently indicate a power net at any location in the design. Power nets of the same designator automatically connect throughout your design #portal #power
  • Generic Resistor
    A generic fixed resistor for rapid developing circuit topology. Save precious design time by seamlessly add more information to this part (value, footprint, etc.) as it becomes available. Standard resistor values: 1.0Ω 10Ω 100Ω 1.0kΩ 10kΩ 100kΩ 1.0MΩ 1.1Ω 11Ω 110Ω 1.1kΩ 11kΩ 110kΩ 1.1MΩ 1.2Ω 12Ω 120Ω 1.2kΩ 12kΩ 120kΩ 1.2MΩ 1.3Ω 13Ω 130Ω 1.3kΩ 13kΩ 130kΩ 1.3MΩ 1.5Ω 15Ω 150Ω 1.5kΩ 15kΩ 150kΩ 1.5MΩ 1.6Ω 16Ω 160Ω 1.6kΩ 16kΩ 160kΩ 1.6MΩ 1.8Ω 18Ω 180Ω 1.8KΩ 18kΩ 180kΩ 1.8MΩ 2.0Ω 20Ω 200Ω 2.0kΩ 20kΩ 200kΩ 2.0MΩ 2.2Ω 22Ω 220Ω 2.2kΩ 22kΩ 220kΩ 2.2MΩ 2.4Ω 24Ω 240Ω 2.4kΩ 24kΩ 240kΩ 2.4MΩ 2.7Ω 27Ω 270Ω 2.7kΩ 27kΩ 270kΩ 2.7MΩ 3.0Ω 30Ω 300Ω 3.0KΩ 30KΩ 300KΩ 3.0MΩ 3.3Ω 33Ω 330Ω 3.3kΩ 33kΩ 330kΩ 3.3MΩ 3.6Ω 36Ω 360Ω 3.6kΩ 36kΩ 360kΩ 3.6MΩ 3.9Ω 39Ω 390Ω 3.9kΩ 39kΩ 390kΩ 3.9MΩ 4.3Ω 43Ω 430Ω 4.3kΩ 43KΩ 430KΩ 4.3MΩ 4.7Ω 47Ω 470Ω 4.7kΩ 47kΩ 470kΩ 4.7MΩ 5.1Ω 51Ω 510Ω 5.1kΩ 51kΩ 510kΩ 5.1MΩ 5.6Ω 56Ω 560Ω 5.6kΩ 56kΩ 560kΩ 5.6MΩ 6.2Ω 62Ω 620Ω 6.2kΩ 62KΩ 620KΩ 6.2MΩ 6.8Ω 68Ω 680Ω 6.8kΩ 68kΩ 680kΩ 6.8MΩ 7.5Ω 75Ω 750Ω 7.5kΩ 75kΩ 750kΩ 7.5MΩ 8.2Ω 82Ω 820Ω 8.2kΩ 82kΩ 820kΩ 8.2MΩ 9.1Ω 91Ω 910Ω 9.1kΩ 91kΩ 910kΩ 9.1MΩ #generics #CommonPartsLibrary
  • Generic Capacitor
    A generic fixed capacitor for rapid developing circuit topology. Save precious design time by seamlessly add more information to this part (value, footprint, etc.) as it becomes available. Standard capacitor values: 1.0pF 10pF 100pF 1000pF 0.01uF 0.1uF 1.0uF 10uF 100uF 1000uF 10,000uF 1.1pF 11pF 110pF 1100pF 1.2pF 12pF 120pF 1200pF 1.3pF 13pF 130pF 1300pF 1.5pF 15pF 150pF 1500pF 0.015uF 0.15uF 1.5uF 15uF 150uF 1500uF 1.6pF 16pF 160pF 1600pF 1.8pF 18pF 180pF 1800pF 2.0pF 20pF 200pF 2000pF 2.2pF 22pF 20pF 2200pF 0.022uF 0.22uF 2.2uF 22uF 220uF 2200uF 2.4pF 24pF 240pF 2400pF 2.7pF 27pF 270pF 2700pF 3.0pF 30pF 300pF 3000pF 3.3pF 33pF 330pF 3300pF 0.033uF 0.33uF 3.3uF 33uF 330uF 3300uF 3.6pF 36pF 360pF 3600pF 3.9pF 39pF 390pF 3900pF 4.3pF 43pF 430pF 4300pF 4.7pF 47pF 470pF 4700pF 0.047uF 0.47uF 4.7uF 47uF 470uF 4700uF 5.1pF 51pF 510pF 5100pF 5.6pF 56pF 560pF 5600pF 6.2pF 62pF 620pF 6200pF 6.8pF 68pF 680pF 6800pF 0.068uF 0.68uF 6.8uF 68uF 680uF 6800uF 7.5pF 75pF 750pF 7500pF 8.2pF 82pF 820pF 8200pF 9.1pF 91pF 910pF 9100pF #generics #CommonPartsLibrary
  • Generic Inductor
    A generic fixed inductor for rapid developing circuit topology. *You can now change the footprint and 3D model at the top level anytime you want. This is the power of #generics
  • 875105359001
    10uF Capacitor Aluminum Polymer 20% 16V SMD 5x5.3mm #forLedBlink #commonpartslibrary #capacitor #aluminumpolymer #radialcan
  • CTL1206FYW1T
    Yellow 595nm LED Indication - Discrete 1.7V 1206 (3216 Metric) #forLedBlink
  • 1070TR
    Battery Holder (Open) Coin, 20.0mm 1 Cell SMD (SMT) Tab bate or batt #forLedBlink
create a high level mermaid block diagram of this project. Include key component...

@copilot create a high level mermaid block diagram of this project. Include key component's manufacturer part number in each block whenever possible.
9mo
To create a high-level block diagram of your Arduino Uno R3 Shield Template project, we'll use the Mermaid syntax which is a simple, code-like way of describing and visualizing diagrams like block diagrams. Unfortunately, I can't directly render or display Mermaid diagrams here, but I can provide you the Mermaid code which you can use in a compatible Markdown viewer or Mermaid live editor.
This project involves various components like resistors (with specific resistances and packages), a motor driver (U2 - TB6612FNG), diodes, inductors, a connector (J2), and power supply nets (VIN, +3V3, +5V). Let's create a simplified block diagram focusing on the core components, especially those with part numbers available:

Image


Digital/Analog I/O
Control Signals
VMOT
VCC
Outputs
Protection
Supply
Supply
Arduino Uno R3 PINOUT
TB6612FNG
Pololu
Diode 1N4007W
Shandong Jingdao Microelectronics
M2
Connector J2
VIN PowerNet
+3V3 PowerNet
+5V PowerNet
Key components and connections are represented here:

  • Arduino Uno R3 PINOUT: Acts as a base, connecting to other peripheral devices or components. It doesn't have a specific part number as it's a template.
  • TB6612FNG (Pololu): This is the motor driver integrated circuit used to control motors.
  • 1N4007W (Shandong Jingdao Microelectronics): A diode, possibly used for protection or rectification.
  • M2: Represents a motor connected to the motor driver. The specific part number isn't provided, so it's generically labeled "M2."
  • J2: This connector might be used for interfacing with other boards or components.
  • VIN, +3V3, +5V PowerNets: Represent power supply lines. Each line is labeled with its voltage level.
This diagram is highly simplified and focuses only on the main components and their connections. Each block in the diagram represents a key component or group of components within your project. Additional components like resistors, inductors, and others are not shown for simplicity but could be included for a more detailed diagram.
9mo
void loop() { // Leer el estado de los botones botonPin1State = digitalRead(boton1Pin); botonPin2State = digitalRead(boton2Pin);
// Debounce para boton1 if (botonPin1State == LOW && !sistemaEncendido) { delay(50); // Esperar para evitar rebotes if (digitalRead(boton1Pin) == LOW) { // Verificar nuevamente digitalWrite(led1Pin, HIGH); digitalWrite(led2Pin, LOW); sistemaEncendido = true; } }
// Debounce para boton2 if (botonPin2State == LOW && sistemaEncendido) { delay(50); if (digitalRead(boton2Pin) == LOW) { digitalWrite(led1Pin, LOW); digitalWrite(led2Pin, HIGH); apagarServos(); sistemaEncendido = false; } }
// Resto de la lógica permanece igual... }
2mo
El codigo esta bien?
2mo
This Arduino code is designed to manage button presses with a debounce delay to prevent unintended double presses. It controls two LEDs based on the states of the buttons. Here's a summary of what the code does:
Functionality

  1. Button State Reading:

    • Reads the state of two buttons connected to digital pins boton1Pin and boton2Pin.
  2. Debounce Logic:

    • Implements a debounce mechanism to ensure button presses are valid, essentially filtering out noise from the physical bouncing of the button contacts.
  3. LED Control:

    • Button 1 Logic:

      • When the button connected to boton1Pin is pressed and the system is not already "on" (sistemaEncendido is false):

        • Waits 50 milliseconds for debounce delay.
        • Confirms the button state is still pressed.
        • Turns led1Pin on and led2Pin off.
        • Sets sistemaEncendido to true.
    • Button 2 Logic:

      • When the button connected to boton2Pin is pressed and the system is "on":

        • Waits 50 milliseconds for debounce delay.
        • Confirms the button state is still pressed.
        • Turns led1Pin off and led2Pin on.
        • Calls apagarServos() to presumably turn off or reset something connected to servos (although the function itself is not shown).
        • Sets sistemaEncendido to false.
  4. Comments:

    • Placeholder comment indicating where additional logic can be added.
This code assumes the existence of the following:

  • Button and LED Pins: boton1Pin, boton2Pin, led1Pin, led2Pin.
  • Global Variables for Button States and System State: botonPin1State, botonPin2State, sistemaEncendido.
If you want to implement or build on this logic, it might be useful to know more about the specific requirements or the rest of the program, such as the intended functionality of apagarServos() or any additional hardware interfaces. Let me know if you have specific questions or need further assistance with it!
2mo
El código parece estar bien estructurado para realizar la función básica que describes: controlar dos LEDs con dos botones y gestionar el estado encendido/apagado del sistema con un debounce para evitar rebotes en los botones. Sin embargo, hay algunos puntos que podrías revisar o mejorar:

  1. Debounce: Estás implementando un debounce básico con un simple delay(50). Esto funciona, pero puede causar que el microcontrolador quede inactivo durante esos milisegundos y podría ser menos eficiente si hay otras tareas que ejecutar. Una alternativa podría ser implementar una lógica de debounce que no use delay, como un contador o un temporizador.
  2. Comentarios: Asegúrate de que los comentarios del código expliquen claramente las partes más complejas o específicas. Aunque este fragmento es relativamente sencillo, un comentario detallado sobre el propósito de apagarServos() sería útil.
  3. Funciones como apagarServos(): Esta función se menciona pero no se ve en el código proporcionado. Asegúrate de que esté bien definida en tu código completo. Esto podría significar incluir acciones específicas para apagar los servos, posiblemente relacionados con los controladores de motores, como el TB6612FNG en tu proyecto.
  4. Variables y Configuración: Asegúrate de que las variables como boton1Pin, boton2Pin, led1Pin, led2Pin, y sistemaEncendido estén correctamente definidas en la configuración inicial del programa (setup()), incluyendo la configuración de pines como entradas o salidas usando pinMode().
Si quieres que revise algún otro aspecto del código o necesitas más ayuda, dímelo.
2mo
#include <Servo.h>
// Definir miniservos Servo servo1; Servo servo2; Servo servo3; Servo servo4;
// Pines de los miniservos int servoPin1 = 3; int servoPin2 = 5; int servoPin3 = 6; int servoPin4 = 11;
// Pines para los pulsadores y LEDs int boton1Pin = 7; // Pin del botón de encendido int boton2Pin = 8; // Pin del botón de apagado int led1Pin = 12; // LED que indica encendido int led2Pin = 13; // LED que indica apagado
// Pines del sensor ultrasonico const int trigPin = 9; const int echoPin = 10; long duracion; int distancia;
// Variables para almacenar el estado de los botones int botonPin1State = 0; int botonPin2State = 0; bool sistemaEncendido = false; // Estado del sistema
void setup() { // Inicializar pines de servos servo1.attach(servoPin1); servo2.attach(servoPin2); servo3.attach(servoPin3); servo4.attach(servoPin4);
// Inicializar pines de pulsadores, LEDs y sensor ultrasonico pinMode(boton1Pin, INPUT_PULLUP); pinMode(boton2Pin, INPUT_PULLUP); pinMode(led1Pin, OUTPUT); pinMode(led2Pin, OUTPUT); pinMode(trigPin, OUTPUT); pinMode(echoPin, INPUT);
// Apagar LEDs al inicio digitalWrite(led1Pin, LOW); digitalWrite(led2Pin, LOW); }
void loop() { // Leer el estado de los botones botonPin1State = digitalRead(boton1Pin); botonPin2State = digitalRead(boton2Pin);
// Si el botón de inicio es presionado if (botonPin1State == LOW && !sistemaEncendido) { // Cambiado a LOW debido a INPUT_PULLUP digitalWrite(led1Pin, HIGH); // Encender LED de encendido digitalWrite(led2Pin, LOW); // Apagar LED de apagado sistemaEncendido = true; // Cambiar el estado del sistema }
// Si el botón de paro es presionado if (botonPin2State == LOW && sistemaEncendido) { // Cambiado a LOW debido a INPUT_PULLUP digitalWrite(led1Pin, LOW); // Apagar LED de encendido digitalWrite(led2Pin, HIGH); // Encender LED de apagado apagarServos(); sistemaEncendido = false; // Cambiar el estado del sistema }
// Control del sistema si está encendido if (sistemaEncendido) { // Medir la distancia usando el sensor ultrasónico digitalWrite(trigPin, LOW); delayMicroseconds(2); digitalWrite(trigPin, HIGH); delayMicroseconds(10); digitalWrite(trigPin, LOW);
// Leer el tiempo de duración del eco
duracion = pulseIn(echoPin, HIGH);

// Calcular la distancia en centímetros
distancia = duracion * 0.034 / 2;

// Controlar servos según la distancia
if (distancia <= 10) {
  servo1.write(50); // Mover servo 1
  servo2.write(0);
  servo3.write(0);
  servo4.write(0);
} else if (distancia <= 20) {
  servo1.write(0);
  servo2.write(80); // Mover servo 2
  servo3.write(0);
  servo4.write(0);
} else if (distancia <= 30) {
  servo1.write(0);
  servo2.write(0);
  servo3.write(100); // Mover servo 3
  servo4.write(0);
} else if (distancia <= 40) {
  servo1.write(0);
  servo2.write(0);
  servo3.write(0);
  servo4.write(150); // Mover servo 4
} else {
  apagarServos(); // Apagar todos los servos si la distancia es mayor a 40
}
} }
// Función para apagar todos los servos void apagarServos() { servo1.write(90); // Usar un valor más neutro servo2.write(90); servo3.write(90); servo4.write(90); }
2mo
Esta bien el codigo
2mo
The Arduino sketch you've provided is a complete and functional program for controlling four servos based on the input from an ultrasonic distance sensor, along with buttons for turning the system on and off, and LEDs for status indication. Here's a breakdown of the key components and functionality:
Initialization

  • Servo Objects: Four servos are defined using the Servo library.
  • Pin Assignments: Pins are assigned for servos, buttons, and LEDs.
  • Ultrasonic Sensor Pins: trigPin and echoPin are used for measuring distance.
  • Status Variables: Variables to track button states and the system's operational status.
Setup Function

  • Attach Servos: Attaches each servo to its respective pin.
  • Configuring Pins:

    • Buttons are set as inputs with internal pull-up resistors.
    • LEDs are set as outputs.
    • Ultrasonic sensor pins configured appropriately.
  • Initial LED State: Both LEDs are turned off initially.
Loop Function

  • Button Handling:

    • Debounce logic for button presses is managed by checking if they are low.
    • Toggles system state based on button input.
  • Distance Measurement:

    • Uses ultrasonic sensor to measure distance by sending a pulse and recording the duration of the echo.
    • Converts the echo duration into a distance in centimeters.
  • Servo Control:

    • Actuates servos based on the measured distance:

      • Different target positions for servos are set depending on proximity thresholds $10 , \text{cm}$, $20 , \text{cm}$, $30 , \text{cm}$, $40 , \text{cm}$.
    • If the distance exceeds $40 , \text{cm}$, all servos are set back to a neutral position.
apagarServos Function

  • Resets all servos to a neutral position $90^\circ$, which is commonly used to stop servos or set them to a default state.
Improvements and Considerations

  • Debounce Timing: You might consider adding software debounce more explicitly, with a non-blocking approach.
  • Neutral Servo Position: Ensure that the position set in apagarServos is appropriate for your application. You might need to adjust the "neutral" position depending on the mechanical setup.
  • Code Organization: It's well organized, but adding comments or segmenting functionality into more modular functions could enhance readability and maintainability.
If you have any specific questions or need further explanations about a part of this code, feel free to ask!
2mo
Based on the code you've provided, it appears to be structured correctly for the planned functionality. Let's review the main aspects to ensure it's working as expected:
Key Components of the Code

  1. Libraries and Initialization:

    • Includes the Servo library to control servo motors.
    • Defines servo objects and assigns them to pins.
  2. Pin Assignments:

    • Defines pins for servos, buttons, LEDs, and an ultrasonic sensor.
    • Configures pins using pinMode in the setup function:

      • Buttons are configured as INPUT_PULLUP, which means they are active low (they read LOW when pressed).
      • LEDs and the ultrasonic sensor's trigPin are configured as OUTPUT.
      • The ultrasonic sensor's echoPin is configured as INPUT.
  3. Main Loop Logic:

    • Button Press Handling:

      • Checks button states with digitalRead. For debounce, it assumes proper mechanical button design with no additional code for bounce.
      • Turns on/off LEDs and changes system state based on button presses.
    • Ultrasonic Sensor Reading:

      • Uses pulseIn to measure echo time and calculate distance.
    • Servo Control:

      • Depending on the measured distance, moves servos to specific positions.
      • If the distance is greater than 40 cm, it calls apagarServos().
  4. Debounce:

    • The code uses input pull-up resistors for buttons, this simplifies the wiring and ensures a stable state. However, there is no debounce logic except relying on delay() calls. Consider improving this with non-blocking methods if necessary.
  5. Function apagarServos:

    • Sets all servos to a neutral position (90 degrees), which effectively "turns off" their motion.
Suggestions for Improvement

  • Debounce Logic: Consider implementing a non-blocking debounce method to improve button reliability, especially if further functionality might be added.
  • Distance Thresholds: Ensure the distance thresholds and servo positions fit the application's physical setup.
  • Comments: While there are some comments, additional comments could further clarify specific logic, especially around sensor handling and servo positioning.
  • Component Feedback: Based on the physical setup, observe the actual behavior of servos and ensure their response to distance changes is as expected.
Overall, your code logically fits the desired behavior you described. Let me know if you need further customization or if you experience any specific issues in practice!
2mo
#include <Servo.h>
// Definir miniservos Servo servo1; Servo servo2; Servo servo3; Servo servo4;
// Pines de los miniservos int servoPin1 = 3; int servoPin2 = 5; int servoPin3 = 6; int servoPin4 = 11;
// Pines para los pulsadores y LEDs int boton1Pin = 7; // Pin del botón de encendido int boton2Pin = 8; // Pin del botón de apagado int led1Pin = 12; // LED que indica encendido int led2Pin = 13; // LED que indica apagado
// Pines del sensor ultrasonico const int trigPin = 9; const int echoPin = 10; long duracion; int distancia;
// Variables para almacenar el estado de los botones int botonPin1State = 0; int botonPin2State = 0; bool sistemaEncendido = false; // Estado del sistema
void setup() { // Inicializar pines de servos servo1.attach(servoPin1); servo2.attach(servoPin2); servo3.attach(servoPin3); servo4.attach(servoPin4);
// Inicializar pines de pulsadores, LEDs y sensor ultrasonico pinMode(boton1Pin, INPUT_PULLUP); pinMode(boton2Pin, INPUT_PULLUP); pinMode(led1Pin, OUTPUT); pinMode(led2Pin, OUTPUT); pinMode(trigPin, OUTPUT); pinMode(echoPin, INPUT);
// Apagar LEDs al inicio digitalWrite(led1Pin, LOW); digitalWrite(led2Pin, LOW); }
void loop() { // Leer el estado de los botones botonPin1State = digitalRead(boton1Pin); botonPin2State = digitalRead(boton2Pin);
// Si el botón de inicio es presionado if (botonPin1State == LOW && !sistemaEncendido) { // Cambiado a LOW debido a INPUT_PULLUP digitalWrite(led1Pin, HIGH); // Encender LED de encendido digitalWrite(led2Pin, LOW); // Apagar LED de apagado sistemaEncendido = true; // Cambiar el estado del sistema }
// Si el botón de paro es presionado if (botonPin2State == LOW && sistemaEncendido) { // Cambiado a LOW debido a INPUT_PULLUP digitalWrite(led1Pin, LOW); // Apagar LED de encendido digitalWrite(led2Pin, HIGH); // Encender LED de apagado apagarServos(); sistemaEncendido = false; // Cambiar el estado del sistema }
// Control del sistema si está encendido if (sistemaEncendido) { // Medir la distancia usando el sensor ultrasónico digitalWrite(trigPin, LOW); delayMicroseconds(2); digitalWrite(trigPin, HIGH); delayMicroseconds(10); digitalWrite(trigPin, LOW);
// Leer el tiempo de duración del eco
duracion = pulseIn(echoPin, HIGH);

// Calcular la distancia en centímetros
distancia = duracion * 0.034 / 2;

// Controlar servos según la distancia
if (distancia <= 10) {
  servo1.write(50); // Mover servo 1
  servo2.write(0);
  servo3.write(0);
  servo4.write(0);
} else if (distancia <= 20) {
  servo1.write(0);
  servo2.write(80); // Mover servo 2
  servo3.write(0);
  servo4.write(0);
} else if (distancia <= 30) {
  servo1.write(0);
  servo2.write(0);
  servo3.write(100); // Mover servo 3
  servo4.write(0);
} else if (distancia <= 40) {
  servo1.write(0);
  servo2.write(0);
  servo3.write(0);
  servo4.write(150); // Mover servo 4
} else {
  apagarServos(); // Apagar todos los servos si la distancia es mayor a 40
}
} }
// Función para apagar todos los servos void apagarServos() { servo1.write(90); // Usar un valor más neutro servo2.write(90); servo3.write(90); servo4.write(90); }
2mo
podrias revisar el codigo
2mo
Your code is well-structured and appears correct for the functionality you've described. It uses an ultrasonic sensor to monitor distance and control four servos based on predefined distance thresholds. It also includes basic control for turning the system on and off with buttons and provides feedback via LEDs.
Key Components and Logic

  1. Libraries and Servo Initialization:

    • Uses the Servo library for controlling the servos.
    • Initializes four servo objects.
  2. Pin Definitions:

    • Assigns pins for servos, LEDs, buttons, and an ultrasonic sensor.
    • Utilizes internal pull-up resistors for button inputs.
  3. Setup Function:

    • Attaches servos to their respective pins.
    • Configures buttons, LEDs, and ultrasonic sensor pins with pinMode().
    • Ensures LEDs are off at startup.
  4. Loop Functionality:

    • Button Handling:

      • Reads the state of buttons. If pressed (LOW due to pull-up configuration), it toggles the system state.
    • LED Indicators:

      • Turns on/off LEDs to indicate system state.
    • Distance Measurement:

      • Sends a pulse and measures the echo return time to calculate distance.
    • Servo Control:

      • Actuates servos based on the measured distance with specific thresholds.
    • ApagarServos Function:

      • Resets all servos to a neutral position (90°) for a safe stop.
Suggestions for Improvement

  • Debouncing: While buttons are checked for state changes, you could implement a software debouncing mechanism to ensure more reliable button presses.
  • Timing: Make sure the 10 µs trigger pulse is consistent with your sensor's requirements. In most cases, it's fine, but it's always good to refer to the sensor's datasheet.
  • Maximum Range for Servos: Ensure servo limits (0-180°) align with their actual range to prevent mechanical issues.
  • Distance Calculation: The speed of sound is considered with $0.034 \text{ cm/µs}$. If the environment temperature varies significantly, a correction factor might be applied for precise measurements.
  • Additional Functions: If the application expands, consider modularizing the code further by splitting into more functions for readability and maintenance.
Overall, your code should accomplish the intended task effectively. Feel free to ask if you have more questions or need further guidance!
2mo
Sure! Let's review the code to ensure it achieves the desired functionality and follows best practices. Here's an overview of what the code does, along with some observations and suggestions:
Overview

  1. Setup Phase:

    • Servo Initialization: Four servo motors are attached to specific pins and initialized.
    • Pin Configuration:

      • Buttons are set up with internal pull-up resistors, making them active low.
      • LEDs are configured as outputs for status indication.
      • Ultrasonic sensor pins are appropriately configured.
    • Initial LED State: Both LEDs are turned off, indicating the system starts in an off state.
  2. Loop Phase:

    • Button Handling:

      • Checks the button states and changes the system's state based on which button is pressed.
    • Ultrasonic Distance Measurement:

      • Sends a pulse to the ultrasonic sensor and measures the echo time to determine the distance.
      • The distance is calculated and used to control the servo motors.
    • Servo Control:

      • Moves servos based on the measured distance thresholds.
  3. Stop Servos Function:

    • Resets all servos to a neutral position when turning off.
Suggestions for Improvement

  • Debounce the Buttons:

    • Implement a debounce algorithm to prevent false triggers due to button bounce. This can be done with software debounce without blocking delays or adjusting hardware.
  • Code Maintenance:

    • Comments are appropriate; ensure they match the code logic. Consider adding comments for future reference, especially around the servo movements and distance control logic.
  • Efficiency:

    • Ensure that delayMicroseconds provides sufficient time for sensor stabilization. The current setup seems sufficient, but testing might prove whether adjustments are needed.
  • Functionality Verification:

    • Check that the neutral position (90 degrees) aligns with the mechanical setup and that it effectively "stops" or resets the servos to a desired position.
  • Edge Cases:

    • Consider cases where sensor readings might be out of expected range or when no object is detected (e.g., handling duracion returning 0).
This sketch seems logically consistent with basic expectations of the hardware it controls, assuming correct hardware connections. If you have specific issues or further features to add, please let me know!
2mo
Codigo con sugerencias
2mo
Certainly! Below is your revised code with suggestions incorporated to enhance reliability and maintainability, particularly focusing on debouncing the input from the buttons without using delays.
Revised Code with Suggestions

Cpp


#include <Servo.h>

// Definir miniservos
Servo servo1;
Servo servo2;
Servo servo3;
Servo servo4;

// Pines de los miniservos
int servoPin1 = 3;
int servoPin2 = 5;
int servoPin3 = 6;
int servoPin4 = 11; 

// Pines para los pulsadores y LEDs
int boton1Pin = 7; // Pin del botón de encendido
int boton2Pin = 8; // Pin del botón de apagado
int led1Pin = 12;  // LED que indica encendido
int led2Pin = 13;  // LED que indica apagado

// Pines del sensor ultrasonico
const int trigPin = 9; 
const int echoPin = 10;
long duracion;
int distancia;

// Variables para almacenar el estado de los botones
int botonPin1State = HIGH;
int botonPin1LastState = HIGH;
int botonPin2State = HIGH;
int botonPin2LastState = HIGH;
unsigned long lastDebounceTime1 = 0;
unsigned long lastDebounceTime2 = 0;
unsigned long debounceDelay = 50; // milliseconds

bool sistemaEncendido = false; // Estado del sistema

void setup() {
  // Inicializar pines de servos
  servo1.attach(servoPin1);
  servo2.attach(servoPin2);
  servo3.attach(servoPin3);
  servo4.attach(servoPin4);

  // Inicializar pines de pulsadores, LEDs y sensor ultrasonico
  pinMode(boton1Pin, INPUT_PULLUP);
  pinMode(boton2Pin, INPUT_PULLUP);
  pinMode(led1Pin, OUTPUT);
  pinMode(led2Pin, OUTPUT);
  pinMode(trigPin, OUTPUT);
  pinMode(echoPin, INPUT);

  // Apagar LEDs al inicio
  digitalWrite(led1Pin, LOW);
  digitalWrite(led2Pin, LOW);
}

void loop() {
  // Leer el estado de los botones
  int reading1 = digitalRead(boton1Pin);
  int reading2 = digitalRead(boton2Pin);

  // Debouce para botón 1
  if (reading1 != botonPin1LastState) {
    lastDebounceTime1 = millis();
  }
  
  if ((millis() - lastDebounceTime1) > debounceDelay) {
    if (reading1 != botonPin1State) {
      botonPin1State = reading1;
      if (botonPin1State == LOW && !sistemaEncendido) {
        digitalWrite(led1Pin, HIGH);  // Encender LED de encendido
        digitalWrite(led2Pin, LOW);   // Apagar LED de apagado
        sistemaEncendido = true;      // Cambiar el estado del sistema
      }
    }
  }
  botonPin1LastState = reading1;

  // Debouce para botón 2
  if (reading2 != botonPin2LastState) {
    lastDebounceTime2 = millis();
  }

  if ((millis() - lastDebounceTime2) > debounceDelay) {
    if (reading2 != botonPin2State) {
      botonPin2State = reading2;
      if (botonPin2State == LOW && sistemaEncendido) {
        digitalWrite(led1Pin, LOW);   // Apagar LED de encendido
        digitalWrite(led2Pin, HIGH);  // Encender LED de apagado
        apagarServos();
        sistemaEncendido = false;     // Cambiar el estado del sistema
      }
    }
  }
  botonPin2LastState = reading2;

  // Control del sistema si está encendido
  if (sistemaEncendido) {
    // Medir la distancia usando el sensor ultrasónico
    digitalWrite(trigPin, LOW);
    delayMicroseconds(2);
    digitalWrite(trigPin, HIGH);
    delayMicroseconds(10);
    digitalWrite(trigPin, LOW);

    // Leer el tiempo de duración del eco
    duracion = pulseIn(echoPin, HIGH);

    // Calcular la distancia en centímetros
    distancia = duracion * 0.034 / 2;

    // Controlar servos según la distancia
    if (distancia <= 10) {
      servo1.write(50); // Mover servo 1
      servo2.write(0);
      servo3.write(0);
      servo4.write(0);
    } else if (distancia <= 20) {
      servo1.write(0);
      servo2.write(80); // Mover servo 2
      servo3.write(0);
      servo4.write(0);
    } else if (distancia <= 30) {
      servo1.write(0);
      servo2.write(0);
      servo3.write(100); // Mover servo 3
      servo4.write(0);
    } else if (distancia <= 40) {
      servo1.write(0);
      servo2.write(0);
      servo3.write(0);
      servo4.write(150); // Mover servo 4
    } else {
      apagarServos(); // Apagar todos los servos si la distancia es mayor a 40
    }
  }
}

// Función para apagar todos los servos
void apagarServos() {
  servo1.write(90); // Usar un valor más neutro
  servo2.write(90);
  servo3.write(90);
  servo4.write(90);
}
Key Enhancements

  • Debouncing: Implemented a software debounce mechanism using the millis() function to ensure that button presses are accounted for only once over a specified debounce period.
  • State Management: Used separate variables to track the last and current state of each button, which helps in identifying state changes as well as managing debouncing effectively.
  • Commentary: Comments are adjusted for clarity and understanding of the logic and flow.
These changes help to ensure responsiveness and reliability of the button inputs. If you need further modifications, feel free to ask!
2mo
Someone is typing...
R1
R3
R2
R6
Resistance
330 Ω
J2
RESET
VIN
R5
Resistance
330 Ω
R4
Resistance
330 Ω
+3V3
+5V
J1

Arduino Uno R3 Shield Template

Arduino Uno R3 Shield Template
Description

Created
April 7th 2024
Last updated by w4rr10r
9 months ago
1 Contributor(s)
w4rr10r

Controls

Properties

Availability & Pricing

DistributorQty 1
Digi-Key$0.02–$0.10
LCSC$0.00–$0.01

Assets

    3d Model
  • Arduino UNO.STEP

    id=Arduino UNO 3D

  • Arduino UNO R3 shield - Shape.dxf

    id=Arduino UNO R3 shield - Shape

  • Thumbnail
  • thumbnail
    Arduino Uno R3 Shield Template-removebg-preview.png

    id=Arduino Uno R3 Shield Template-removebg-preview

Simulation

µs

Simulation Speed

create a high level mermaid block diagram of this project. Include key component...
@copilot create a high level mermaid block diagram of this project. Include key component's manufacturer part number in each block whenever possible.
2mo
Sure, here's a high-level Mermaid block diagram of your project. The diagram will include the key components and their manufacturer part numbers when available:

Image


Control Signals
Drive
Sensors
Sensors
Sensors
Connect to Arduino
Control/Power
Output
Additional Signals
Arduino Uno R3
Photoresistor R1
Resistance: 27k
Photoresistor R2
Resistance: 27k
Photoresistor R3
Resistance: 27k
Motor Driver U2
TB6612FNG
Diode D1
1N4007W
Motor M2
Header J1
Header J2
Header J3
Header J4
+5V Power Source
+3.3V Power Source
VIN Power Source
Ground
This block diagram illustrates the connections and functions of key components in your project. Let me know if there's anything else you need or if you want further details in specific parts!
2mo
\#include \<Servo.h> // Definir miniservos Servo servo1; Servo servo2; Servo se...
#include <Servo.h>
// Definir miniservos Servo servo1; Servo servo2; Servo servo3; Servo servo4;
// Pines de los miniservos int servoPin1 = 3; int servoPin2 = 5; int servoPin3 = 6; int servoPin4 = 11;
// Pines para los pulsadores y LEDs int boton1Pin = 7; // Pin del botón de encendido int boton2Pin = 8; // Pin del botón de apagado int led1Pin = 12; // LED que indica encendido int led2Pin = 13; // LED que indica apagado
// Pines del sensor ultrasonico const int trigPin = 9; const int echoPin = 10; long duracion; int distancia;
// Variables para almacenar el estado de los botones int botonPin1State = 0; int botonPin2State = 0; bool sistemaEncendido = false; // Estado del sistema
void setup() { // Inicializar pines de servos servo1.attach(servoPin1); servo2.attach(servoPin2); servo3.attach(servoPin3); servo4.attach(servoPin4);
// Inicializar pines de pulsadores, LEDs y sensor ultrasonico pinMode(boton1Pin, INPUT_PULLUP); pinMode(boton2Pin, INPUT_PULLUP); pinMode(led1Pin, OUTPUT); pinMode(led2Pin, OUTPUT); pinMode(trigPin, OUTPUT); pinMode(echoPin, INPUT);
// Apagar LEDs al inicio digitalWrite(led1Pin, LOW); digitalWrite(led2Pin, LOW); }
void loop() { // Leer el estado de los botones botonPin1State = digitalRead(boton1Pin); botonPin2State = digitalRead(boton2Pin);
// Si el botón de inicio es presionado if (botonPin1State == LOW && !sistemaEncendido) { // Cambiado a LOW debido a INPUT_PULLUP digitalWrite(led1Pin, HIGH); // Encender LED de encendido digitalWrite(led2Pin, LOW); // Apagar LED de apagado sistemaEncendido = true; // Cambiar el estado del sistema }
// Si el botón de paro es presionado if (botonPin2State == LOW && sistemaEncendido) { // Cambiado a LOW debido a INPUT_PULLUP digitalWrite(led1Pin, LOW); // Apagar LED de encendido digitalWrite(led2Pin, HIGH); // Encender LED de apagado apagarServos(); sistemaEncendido = false; // Cambiar el estado del sistema }
// Control del sistema si está encendido if (sistemaEncendido) { // Medir la distancia usando el sensor ultrasónico digitalWrite(trigPin, LOW); delayMicroseconds(2); digitalWrite(trigPin, HIGH); delayMicroseconds(10); digitalWrite(trigPin, LOW);
// Leer el tiempo de duración del eco
duracion = pulseIn(echoPin, HIGH);

// Calcular la distancia en centímetros
distancia = duracion * 0.034 / 2;

// Controlar servos según la distancia
if (distancia <= 10) {
  servo1.write(50); // Mover servo 1
  servo2.write(0);
  servo3.write(0);
  servo4.write(0);
} else if (distancia <= 20) {
  servo1.write(0);
  servo2.write(80); // Mover servo 2
  servo3.write(0);
  servo4.write(0);
} else if (distancia <= 30) {
  servo1.write(0);
  servo2.write(0);
  servo3.write(100); // Mover servo 3
  servo4.write(0);
} else if (distancia <= 40) {
  servo1.write(0);
  servo2.write(0);
  servo3.write(0);
  servo4.write(150); // Mover servo 4
} else {
  apagarServos(); // Apagar todos los servos si la distancia es mayor a 40
}
} }
// Función para apagar todos los servos void apagarServos() { servo1.write(90); // Usar un valor más neutro servo2.write(90); servo3.write(90); servo4.write(90); }
2mo
2mo
Hello! It seems like your message didn't come through. How can I assist you with your electronics project today? Whether you have questions about designing schematics, laying out PCBs, or something else, feel free to let me know!
2mo
In this circuit I am trying to move a stepper motor and a 6v DC motor. It is cor...
@copilot In this circuit I am trying to move a stepper motor and a 6v DC motor. It is correct how i am doing it?
9mo
Analyzing your project, it seems you're controlling a motor setup that includes a stepper motor and a 6V DC motor, utilizing the TB6612FNG motor driver IC (U2). Here's a breakdown of the key points to consider and verify if you're correctly setting up the motor control:

  1. Motor Driver IC (TB6612FNG - U2):

    • This motor driver can control up to two motors. From your net connections, it seems you are indeed planning to control two motors, which matches the capability of U2.
    • For the 6V DC Motor (assume connected to M2):

      • You've connected M2's (+) to the net 18bc902a770e59669dfb9595a91a638d, which is also connected to +5V, U2(VCC), and D1(K). This seems to be intended for powering the motor. However, you mentioned a 6V DC motor, but the net is labeled +5V. Ensure your motor is okay to run slightly below its rated voltage or consider using a 6V power supply if strictly needed.
      • For controlling this motor, ensure connections to either motor output channel AO1/BO1 or AO2/BO2 depending on which side it's connected to. You didn't specify this connection, but for example, if you intended to control it with outputs AO1 and AO2, you should have connections from U2:AO1 and U2:AO2 to your motor's control input points. Based on available information, it's assumed M2 connects to BO1 (U2:BO1) and BO2 (U2:BO2) for control.
    • For the Stepper Motor (Assuming to use another channel of U2):

      • Stepper motors need four control signals for their two coils. It seems like you might be using AO1, AO2, BO1, and BO2 for controlling the stepper motor coils. This is correct if each pair controls one coil of the stepper motor.
      • Your connections should ensure that each coil of the stepper motor is connected across a pair of outputs from U2 (for example, one coil across AO1 and AO2, another across BO1 and BO2).
  2. TB6612FNG Connections:

    • VMOT (U2:VMOT) doesn't have any connection specified in your project net list. This pin should be connected to your motor power supply, which should be 6V to correctly drive your 6V DC motor.
    • Ensure that VCC (U2:VCC) is connected to a logic-level power supply (normally 5V, which seems to be the case here).
    • GND (U2:GND, multiple pins) needs to be connected to your system's ground.
  3. Control Signals:

    • Your project should include connections from the Arduino Uno R3 to the control pins of U2 (AIN1, AIN2, BIN1, BIN2) for motor direction, PWMA, PWMB for speed control (using PWM signals), and STBY pin for enabling the motor driver.
  4. Power Supply Concerns:

    • Verify that your power supplies (both VCC for logic and VMOT for motor power) are correctly rated for your components. The 6V DC motor needs a VMOT connection which isn't explicitly defined in your project description regarding its source.
In conclusion, while the connections for control signals and the basic setup of using TB6612FNG to control a stepper and a DC motor are on the right track, ensure the following:

  • Correct power supply voltage for your motors (especially the 6V DC motor).
  • VMOT is appropriately connected for the motor power supply.
  • Proper Arduino connections for controlling the motors through U2.
If you're using the Arduino Uno for motor speed and direction control, ensure its digital output pins are connected to U2’s control pins (AIN1, AIN2, BIN1, BIN2, PWMA, PWMB, and STBY) accordingly.
9mo
In this circuit I am trying to move a stepper motor and a 6v DC motor. It is co...
In this circuit I am trying to move a stepper motor and a 6v DC motor. It is correct how i am doing it?
9mo
How can I use a stepper motor here?
@copilot How can I use a stepper motor here?
9mo
To integrate a stepper motor into your Arduino Uno R3 Shield template, we'll primarily use the TB6612FNG motor driver (U2) due to its capability to drive stepper motors. A typical bipolar stepper motor requires two H-bridges for control, which the TB6612FNG can provide. Here are the general steps and connections needed to use a stepper motor with your project, assuming a 4-wire bipolar stepper motor:

  1. Connect the Motor Power Supply:

    • Connect the positive terminal of the motor power supply to U2:VMOT.
    • Connect the ground of the motor power supply to U2:GND (pin 1, 8, or 9 - they are all connected internally).
  2. Connect the Motor to the TB6612FNG:

    • Stepper motors have two coils, each needing a pair of connections. Assuming Coil A connects to AO1 and AO2, and Coil B connects to BO1 and BO2.
    • Connect one coil of the stepper motor to U2:AO1 and U2:AO2.
    • Connect the other coil of the stepper motor to U2:BO1 and U2:BO2.
  3. Control Logic Connections:

    • Connect the Arduino digital outputs to the TB6612FNG input pins for control. You will need to select four Arduino pins for AIN1, AIN2, BIN1, and BIN2, and optionally one for STBY to enable/disable the motor driver. For instance:

      • Connect Arduino Digital Pin (example D2) to U2:AIN1.
      • Connect Arduino Digital Pin (example D3) to U2:AIN2.
      • Connect Arduino Digital Pin (example D4) to U2:BIN1.
      • Connect Arduino Digital Pin (example D5) to U2:BIN2.
      • Connect Arduino Digital Pin (example D6) to U2:STBY.
  4. Power Supply Connections for the Driver:

    • Connect U2:VCC to a 5V power available on the Arduino Uno R3 PINOUT (thus ensuring the logic levels are compatible).
    • Ensure grounding is consistent across your system, connecting U2:GND to the Arduino's GND.
  5. Software:

    • Use the Stepper library included with the Arduino IDE to control the stepper motor. Initialize the library with the number of steps per revolution of your motor and the pins you've connected to AIN1, AIN2, BIN1, and BIN2.
Here is an example setup:

Cpp


#include <Stepper.h>

// Change these numbers to the number of steps on your motor, and the control pins
const int stepsPerRevolution = 200;  // change this to fit the number of steps per revolution for your motor

// Initialize the stepper library on the motor driver pins
Stepper myStepper(stepsPerRevolution, D2, D3, D4, D5);

void setup() {
  // Set the maximum speed in RPM:
  myStepper.setSpeed(60);
}

void loop() {
  // Step one revolution in one direction:
  myStepper.step(stepsPerRevolution);
  delay(500);

  // Step one revolution in the opposite direction:
  myStepper.step(-stepsPerRevolution);
  delay(500);
}
By implementing these connections and the sample code, you'll be able to control a stepper motor using your Arduino Uno R3 Shield layout. Be sure to adjust the pin assignments, stepsPerRevolution, and motor wiring according to your specific hardware.
9mo
Can I use the "Go" programming language developed by Google to program Arduino o...
@copilot Can I use the "Go" programming language developed by Google to program Arduino or some electronic integrated devices?
9mo
Yes, you can use the "Go" programming language, developed by Google, to program Arduino and some electronic integrated devices, but with a few considerations and setup steps. Direct programming of an Arduino with Go is not straightforward, as Arduino traditionally uses C or C++ through the Arduino IDE. However, there are workarounds and tools that make it possible:

  1. TinyGo: This is a Go compiler that targets the constraints of small places like microcontrollers, including Arduino boards. TinyGo can compile a subset of the Go language and standard library to run in these constrained environments. You can write Go code for Arduino and other microcontrollers by targeting TinyGo as your compiler. Note that not all Go features are supported due to the resource constraints of microcontrollers. Visit the TinyGo website for more details and documentation on how to get started.
  2. Go-based Firmware: For more capable electronic integrated devices, especially those with an operating system or capable of running one, such as Raspberry Pi with a Linux distribution, you can easily run Go programs. In this scenario, the device is powerful enough to run compiled Go binaries directly. You just need to cross-compile your Go program for the target architecture (ARM for most single-board computers like Raspberry Pi) on your development machine and transfer the binary to the device.
  3. Cgo: For situations where you need to interface directly with hardware and TinyGo isn't an option, Cgo enables Go packages to call C code. This can be useful for writing a Go program that communicates with C libraries provided by the hardware manufacturer for device control and data acquisition.
Considerations:

  • Performance: While Go is efficient, remember that microcontrollers have limited resources (RAM, processor speed). The overhead introduced by using languages not natively supported by the platform can reduce the performance or feasibility of certain projects.
  • Library Support: Many sensors and modules have libraries written in C/C++ for Arduino. When using Go, you might need to write your own drivers or bindings, depending on what libraries TinyGo or other tools support.
To sum up, it's absolutely possible to use Go with electronic integrated devices, particularly through TinyGo for microcontrollers like Arduino, or directly for more capable devices. It offers an interesting alternative to traditional C/C++, but with the trade-off of potentially having to navigate around a smaller ecosystem and possibly writing more device-specific code yourself.
9mo
What programming language should I use on the page?
@copilot What programming language should I use on the page?
9mo
For programming an Arduino Uno R3, as mentioned in your shield template project, the primary language used is Arduino's own programming language, which is based on C/C++. It's a straightforward and user-friendly language that simplifies many of the complex tasks typically associated with C/C++ programming, while still maintaining the flexibility and power of these languages.
When programming your Arduino Uno R3 through the Arduino IDE (Integrated Development Environment), you'll write sketches (Arduino programs) using this Arduino language. The IDE takes care of the heavy lifting behind the scenes, translating your Arduino code into C/C++ code, and then into a format that can be understood by the microcontroller on your Arduino board.
Here's a basic structure of an Arduino sketch to give you an idea:

Cpp


void setup() {
  // Initialize digital pin LED_BUILTIN as an output.
  pinMode(LED_BUILTIN, OUTPUT);
}

void loop() {
  // Turn the LED on (HIGH is the voltage level)
  digitalWrite(LED_BUILTIN, HIGH);
  // Wait for a second
  delay(1000);
  // Turn the LED off by making the voltage LOW
  digitalWrite(LED_BUILTIN, LOW);
  // Wait for a second
  delay(1000);
}
In this example:

  • The setup() function runs once when you press reset or power the board. It's typically used to set pin modes or to initialize libraries.
  • The loop() function runs over and over again, as long as the board is powered. It's where your main program code goes.
Arduino programming will allow you to control and interact with the hardware components connected to your Arduino Uno, which, in the context of your shield template project, could include sensors, motors, LEDs, and other components connected through the pins on your shield.
9mo
Hi! I’m copilot. Think of me like an experienced electrical engineer that can he...
Hi! I’m copilot. Think of me like an experienced electrical engineer that can help you brainstorm ideas, debug problems, research components, and even make wiring connections for you. Ask me questions like:

  • @copilot I'm designing a PCB for a medical device that measures heart rate and temperature. Can you give me the list of components I will need?
  • @copilot How would I connect these parts to make the LED flash at 1kHz?
  • @copilot can you choose 4 digital pins on the ATMega328P-AU that I have here to use as GPIO given that I am already using some pins for reset, the external clock, UART, and I2C.
Reach me at any time by tagging me on comments or in the chat with my handle, @copilot.
9mo
Someone is typing...
Checks that the power traveling across a given resistor is under its rating with 50% headroom.
Learn more
Checks that IC pins that require pull up or pull down resistors have them.
Learn more
Checks that capacitors have appropriate voltage ratings to prevent overheating and ensure reliable circuit operation.
Checks that all parts have a part number and are available from distributors.
Reports copper elements that are shorting.
Designator
NPN Transistor Q1
Reports nodes that are assigned to a layer that doesn't exist in the layout stackup.
Reports components that have been modified using the "!important" flag.
Designators
Net
P1, P2, Pin_3
Net 4
BO2, Pin_4
Net 17
P1, P2, Pin_1
Net 6
Pin_2, BO1
Net 10
P2, P1
Net 3
P2, AIN1
Net 12
BIN2, P1
Net 14
P1, VMOT, P2
Net 2
AO2, Pin_3
Net 16
K, VCC, P2, P2, +, P2, Pin_5
Net 19
P1, AIN2
Net 13
P2, BIN1
Net 11
-, A
Net 9
Pin_3, P1
Net 7
AO1, Pin_1
Net 18
Pin_2, P2, P1
Net 5
Reports nodes that are using rules that are not supported anymore.
Reports layers that have multiple copper fills of different nets. Make sure the Connected Layers rule value of nets with fills is valid.
Detect any via, trace or copper fill island that is not connected to any net.